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1. Outrageous Claims? or Cold hard Fact?: The Nighthawk Fourth Bonus has no effect ... - in Ships and Modules [original thread]
Breaking News! So I was chatting up a bunch of mission running players, and they tell me: "The fourth bonus on the Nighthawk would be good, but it never gets calculated due to the slow speed that NPCs travel at" So for PVE use the 4th bon...
- by Wot I Think - at 2011.10.14 16:15:00
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2. T2 Fit Golem: Will it work? - in Ships and Modules [original thread]
[Golem, PVE - Cruise] 4x Cruise Missile Launcher II (Paradise Fury Cruise Missile) Salvager I 2x Small Tractor Beam I Heavy Capacitor Booster II (Cap Booster 800) X-Large Shield Booster II Shield Boost Amplifier II 2x Photon Scattering Field II...
- by Wot I Think - at 2011.10.05 07:48:00
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3. SP Well spent: Nighthawk vs Tengu - in Ships and Modules [original thread]
Mfume Apocal wrote: You can be flying a decent Tengu inside of 4 months. It takes at least a year to have everything you described on a Nighthawk. Would you suggest a pilot who already has say BC V to go for a Nighthawk over a Tengu then?
- by Wot I Think - at 2011.09.13 21:02:00
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4. SP Well spent: Nighthawk vs Tengu - in Ships and Modules [original thread]
The pre-requisites for the Nighthawk are useful when not flying the Nighthawk, whereas the majority of SP invested in the Tengu is completely lost when not flying the Tengu. Nighthawk Skills Command Ships (8 ships) Battlecruisers (8 Ships) Le...
- by Wot I Think - at 2011.09.13 20:52:00
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5. ISK is no limit: Max Gank Drake for solo 4s - in Ships and Modules [original thread]
Sidus Isaacs wrote: Might I suggest you lookup EFT and make a fit there yourself? It will give you the required stats. Not really a hacker, I just play EVE and iTunes.
- by Wot I Think - at 2011.09.11 21:36:00
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6. ISK is no limit: Max Gank Drake for solo 4s - in Ships and Modules [original thread]
Faction Ballistics, tech two rigs, Deadspace Mods. Only officer Mods are barred. What is the highest Gank a solo 4s Drake can pull?
- by Wot I Think - at 2011.09.11 20:56:00
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7. Double post. - in Ships and Modules [original thread]
Sorry double posted somehow, thought I was editing.
- by Wot I Think - at 2011.09.09 20:58:00
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8. Best "fitting" for a Freighter - in Ships and Modules [original thread]
So we have no fittings available to freighters. This much is clear. But we have SP and skills that can reduce total round-trip freighter transit. What skills apply bonuses? Does Navigation mean it takes longer to warp as your top speed is fast...
- by Wot I Think - at 2011.09.09 20:58:00
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